ProjectsApps, DevOps & AI

Projects combining development, infrastructure, automation and artificial intelligence to build robust digital solutions.

Biosency BoraConnect — Medical web platform
WebsiteSaaSAPI

Biosency BoraConnect — Medical web platform

Doctor / patient platform for remote monitoring

Medical telemonitoring web platform connecting doctors and patients, with real-time alerts and serverless architecture.

Biosency BoraConnect — Medical mobile platform
Mobile appAPI

Biosency BoraConnect — Medical mobile platform

Patient mobile app for iOS and Android

Cross-platform mobile application for remotely monitored patients, sharing the same serverless API as the web platform.

Brit Hotel — Hotel group website
WebsiteAPI

Brit Hotel — Hotel group website

Corporate site of the Brit Hotel group

Brit Hotel group corporate website built for the AtoutGraph agency, with a booking interface and pages for each hotel.

City of Saint-Malo — Institutional website
WebsiteAPI

City of Saint-Malo — Institutional website

Official website of the City of Saint-Malo

Institutional website of the City of Saint-Malo built for the AtoutGraph agency, with editorial content management and citizen services.

AtoutGraph — In-house agency CMS
WebsiteAPI

AtoutGraph — In-house agency CMS

Internal PHP + Laravel CMS used to ship client sites

CMS built in-house at AtoutGraph to produce and maintain the agency's client websites, based on PHP and Laravel.

Agency Scraper — Automated apartment search
AutomationSoftware

Agency Scraper — Automated apartment search

Personal Go scraper — alerts on every new listing

Personal Go scraper that monitors 15 real estate agencies continuously and sends a mobile notification every time a new listing appears.

CrzGames — Game studio website
WebsiteSaaSAPI

CrzGames — Game studio website

Main studio site with dashboard and store

Full website for the CrzGames video game studio: showcase, store, admin dashboard and launcher orchestration.

SeaTyrants — Official MMORPG website
WebsiteAPI

SeaTyrants — Official MMORPG website

Main website of the SeaTyrants MMORPG

Official SeaTyrants MMORPG website: game presentation, leaderboard, player accounts and launcher access to download the game.

CrzGames Launcher — Multi-platform software
SoftwareAPI

CrzGames Launcher — Multi-platform software

Desktop launcher for Windows / macOS / Linux

Cross-platform Steam-like launcher, proprietary to the studio, to distribute and launch CrzGames games on Windows, macOS and Linux.

SeaTyrants Wiki — Game documentation
Website

SeaTyrants Wiki — Game documentation

Community wiki and game documentation

Wiki dedicated to the SeaTyrants MMORPG, built with VitePress for fast, static documentation that is easy to contribute to.

SeaTyrants — Anti-bot AI
AISoftware

SeaTyrants — Anti-bot AI

Real-time bot detection via ONNX Runtime

Embedded AI system to detect players using bots in the SeaTyrants MMORPG, based on ONNX models executed in C/C++.

SeaTyrants GameServer — MMORPG infrastructure
Infrastructure & DevOps

SeaTyrants GameServer — MMORPG infrastructure

High-frequency UDP game server on Kubernetes

Full game server infrastructure for SeaTyrants: Kubernetes with one pod per map, UDP server (forked ENET), 128 Hz tick rate, Quilkin proxy and event-driven NATS bus.

CrzGames - RC2D (2D game engine)
Software

CrzGames - RC2D (2D game engine)

C-based 2D engine with SDL3 and cross-platform modules

A native C99 2D engine built with SDL3, designed to keep full independence from third-party 3D engines.

CrzGames - RCNET (game server engine)
SoftwareInfrastructure & DevOps

CrzGames - RCNET (game server engine)

C++ server engine for UDP, microservices and orchestration

A C++17 server engine built around RCNETCore to run performant, distributed and reproducible game backends.

CrzGames - RCENet (enhanced ENet fork for UDP)
Software

CrzGames - RCENet (enhanced ENet fork for UDP)

ENet fork focused on IPv6, encryption and network observability

CrzGames-maintained ENet fork with full IPv6/IPv4 support, peer-level encryption, explicit timeout events and reliable packet ACK callbacks.